Walkthrough a. Escaping to the Past This is a walkthrough for Episode Four of Back to the Future: The Videogame. This walkthrough is. Back to the Future at IGN: walkthroughs, items, maps, video tips, and strategies. More Wiki Sections. Walkthrough. Collectibles. Cheats and. Find out the best tips and tricks for unlocking all the achievements for Back to the Future in The walkthrough for this episode is under “The Future isn’t Written.
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The light in the time machine is green again. You can make Emmett happy by using the record player, or by lifting the lid of the pot of soup. Then, go to the statue which is on the courthouse steps. A degenerate criminal likes murderers, so turn Emmett’s helmet to fhture, either by using the record player or the pot of soup.
Maybe the time circuits need recalibrating? Turn up the controls for volume and optics all the way. Looks like Marty will have to do this on his own.
This walkthrough explains only the minimum actions in order to complete the story. Talk to Emmett and tell him that his father will listen.
Back to the Future: The Game – Walkthrough
Emmett becomes upset at Marty, because Marty has ruined Emmett’s life. Go to future furnishings attraction and take the flowers from the table. This is my walkthrough guide bwck the Back to the Future Episode 5: Use the picture on Edna. After Edna rolls down the car window, go and talk to her. Walk over to the entrance for the glass house. The only person Marty can interact with is the guard at the control station. The credits of the game sure promise a sequel. A somewhat uppity woman who is very concerned about morality.
Once Marty’s dad is out of the way, try plaing the gittar again. After the drill is ready, head back to the Police Station to bust out Doc. That neat pile of newspaper seems to have the answer, but Edna won’t let ti touch it.
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Back to the Future: The Game — Episode 4: Double Visions – Walkthrough
Edna is at the Science Expo, outside the high school. Examine the cleanser shower, and Emmett takes out a perfume bottle full of cleanser, just in case there are any mishaps at the expo. Then ask her about the tickets. A high school student who has had a series of time-travelling adventures. The downside is that, after twelve hours, the cleaning fluid becomes too powerful, and it will start to dissolve clothing, not clean it.
Don’t let it happen. Pull out the newspaper, and Marty has the pill. You can also press the escape button to adjust the game settings, quit playing, or save and load games. Once you finish talking to kompettlsung, talk to her again.
What are you talking about? Talk futuee Emmett for a while, and it becomes obvious that Emmett is very disillusioned. You need to sign in or create an account to do that. Pay attention on the words Emmet’s enfasizing, it tells you what and in which sequence to use the levers and pulleys on the lab.
Now, when he uses it, it will destroy his suit! All trademarks are property of their respective owners in the US and other countries. A degenerate criminal dislikes policemen, so turn Emmett’s helmet to red, either by using the generator or the valve on the bacteria tank. Emmett takes out a photo album.
Only the speaker doesn’t blow up, propelling Doc and Marty forward, out of the building, like Marty was planning. Here, just wait in place.
I strongly encourage to go through all the conversations and places to get the full experience of this wonderful game. Tell Emmett that Marty’s name komplettlsumg really Marty.
It’s a picture of Officer Parker. Go downstairs and pull the handle on the red wall. Turn on the machine by hitting the switch, and you see a picture of Edna. Whatever option here works, and have no effect on the history, but prefer telling him that Marty got a part on the school play. This item has been added futre your Favorites.
Click on the lifts rope, and the remaining barrel falls from the lift. You can also komplettlsng to skip a line of dialogue. Talk to Emmett about his father giving him a fair trial. You can click on it to learn what Marty’s current goal is.
Back to the Future – Episode 1: It’s About Time Walkthrough
The police officer who arrested Kid Tannen at the end of the second episode. As the barrels stop Edna will enter the stablishment if one can call you that and grab a barrel of “soup” for delivery.
Go behind the bar wall and climb the ladder. Also, Marty’s inventory is locked in a locker. Time the save the good old Doc Brown, but not before lieing about what you’re doing to Marty’s father.