Races of Faerûn is an optional supplemental sourcebook for the Forgotten Realms campaign setting for the 3rd edition of Dungeons & Dragons. The subraces of Faerûn also vary from those presented in the Player’s Handbook The elves have difficulty forgetting that the first human empires of Netheril. Races of Faerun (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Setting) [Sean K. Reynolds, Matt Forbeck, James Jacobs, Eric L. Boyd].

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From Wikipedia, the free encyclopedia. It may also refer to a geographical area that lacks a central government or well-defined borders, such as the barbarian lands of Narfell.

Races of Faerûn – Wikipedia

The noble wemics claim the Shaar as their hunting ground. Quoting from that post:. There are also a Their flying city realmz currently Kythorn grounded on the shores of the Shadow Sea in the heart of Anauroch.

In the 4th Edition of the game, the equivalent race are referred to as devas.

The gold dwarves of the Great Rift have established strongholds, foundries, and smelters near the volcanic fires of the Smoking Mountains and the Black Ash Plain of Unther. In the Sanrach basin on the southern shore of the Chultan peninsula lies the xenophobic nation of Samarach, a vassal state of Nimbral. Reputed to be the greatest kuo-toa city in the Underdark, Sloopdilmonpolop lies beneath Firedrake Bay, off the coast of Tethyr. Twelve years ago, a Zhentish legion of mountain orc warriors disbanded in Thesk after helping to defend the land from the Lhorde of Yamun Kahan.

Knowledge Underdark Northdark] local.

The Dalelands – Human: To see what your friends thought of this book, please sign up. Contents It features 96 pages of monsters unique to the Forgotten Realms campaign setting. Lists of fictional deities Revolvy Brain revolvybrain. Beneath the upper Delimbiyr Vale lie the ruins of the ancient shield dwarf kingdom of Ammarindar.


Racrs is a list of Forgotten Realms deities. On the outskirts of the lands of Dambrath, some folk choose to endure the harshest wilderness rather than submission to the Crinti.

The Chondalwood – Elf: A forbidding and mysterious realm of the Unapproachable East, Thay is the homeland of the widely feared Red Wizards. Many spirit folk dwell realks the cold shores of Lake Ashane in the Unapproachable East.

American comics artists Revolvy Brain revolvybrain. Faerun’s total sentient population is about 66 million, roughly comparable to modern Britain or the Roman Empire. On the north are the Dragonjaw Mountains.

Races of Faerûn

In the fictional Forgotten Realms setting, the intelligent species are classified into groups known as “races”, which, in this context, generally refers to an intelligent species, such as humanity, elves or goblins. Andrew Burkett rated it it was amazing Jan 19, Gloamings do not have a specific home territory within the Underdark, since they tend to travel restlessly throughout the Realms Below and even the planes.

Their viciousness is legendary, and their determination unwavering. This beautiful area is home to the mysterious race known as the slyths. Member feedback about Abeir-Toril: The Smoking Mountains – Dwarf: With a few exceptions, any regional feats appropriate to your race or homeland that you don’t select at 1st level are still available the next time you gain the ability to select a feat.

A character can only have one homeland, so you cannot get the regional benefits of both Amn and its neighboring nation, Tethyr. Elves and Orcs are rare outside their concentrations. Cormanthor Drow – Elf: This is a list of prestige classes in the 3rd edition of the Dungeons and Dragons role-playing game. Westernmost of the Old Empires, Chessenta is a divided land of feuding city-states.

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Kiernan, providing black and white artwork strongly reminiscent of Aubrey Beardsley’s style for her collections Frog Toes and Tentacles and Tales from the Woeful Platy Hidden away in the deepest part of the Misty Vale, the wild elves do everything in their power to keep other races out of their lands.

Retrieved from ” https: And also, much to the delight of players, it gave detailed information on how to play the races as characters. The Uthgardt barbarians roam the forests and hills of the North. Zach rated it it was amazing Aug 20, The High Forest and the city of Loudwater are home to many half-moon elves and half-wood elves descended from citizens of the ancient elf kingdoms of Eaerlann, Siluvanede, and Sharrven.

The Forest of Lethyr: Core races In each edition, the core player character races are detailed in one of that edition’s core rulebooks: Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations including the first massively multiplayer online role-playing game to use graphicsand comic books. The kuo-toas do not mix well with other races, so they prefer to live in settlements of their own.

Except for the y Origins Award winners Revolvy Brain revolvybrain. Even so, however, they have their own culture and traditions, which are transmitted from their parents and reinforced by other gloamings. Chris rated it liked faeurn Dec 31,